

Fixed that falling into water from very high height would still cause fall damage when reaching the land again.Fixed that scripting lights could not be referenced as movable objects.Fixed that some parts of the glass door stopped being transparent after breaking.Fixed that placing custom weapons in safes would not rotate them properly.Fixed that M2 flamethrower could not be used in the arsenal.Fixed that custom prefab icons were invisible on lowest graphics settings.Fixed that using the bow animation would cause miss fires that would still use ammo but dont spawn a bullet.Fixed that vignette and other scripting image effects could get stuck.Fixed that the reaper unit's weapon was missing.Fixed future and 6 inch turret's bullet accuracy on long ranges.Fixed incorrect AI behaviour in fog areas.Fixed that fog areas would block snow coverage in the editor.Fixed incorrect light opimization in the battle editor.Fixed that duplicated ground vehicles could be placed on foundations.Fixed a bug that caused different instances of the same custom corpse to cause bad rendering performance.Fixed incorrect colors of some face equipments.Fixed a bug that caused worse rendering performance for some unit clothing setups.Fixed that planes dont avoid helicopters.


And to quickly add functionality there are a variety of features to enable and set up: There are also a variety of different placement settings to adjust how the object is placed in the editor. Regular ObjectsThis creator can be used to create a variety of different objects like small or large decorative objects, objects with collisions, objects where units, objects or equipment can be placed on, and objects which can be destroyed.
